The redesigned order form for user store items is now live! Really glad this one is finally out as our old design was dated and struggling to scale with all the permutations. More features coming soon. Benefit icons by Gustavo Zambelli.
The Product Design team at Sticker Mule is dispersed across timezones, continents, and projects. We work in soft silos: designers are predominant contributors to focus areas but others may jump in when the primary contributor is at capacity. To manage this, I established master files where we document design language and behavior per given focus.
The first iteration of master files I created is around a year old. The mistakes I made there gave me some key insight on keeping it manageable in this second iteration. We have at least 1.5-2 focus areas per designer so to make it manageable and keep a common thread designers now create and maintain master files for their given focus(es).
Got to work on some concepts for a new home page after the dashboard designs. Not sure if they'll make it to production yet but something to give us a moodboard to build from at the least.
Updated designs to improve the thumbnails, information architecture, and flexibility of our marketplace of user stores. Looking forward to seeing them live.
An updated dashboard for Sticker Mule users to centralize shop management with a slew of upcoming features. Comes in light and dark mode.
Finally got buy-in after starting this in my spare time. We even posted it to ourTwitter with a video I made for it (hype version here).
We've been adding so many features so fast that it's been getting a bit hard to manage for us and users. It was a long process to get there but I'm happy with how it turned out and look forward to seeing it live.
Search is finally a feature on Sticker Mule after 15 years without it (literally). Thankfully we've compensated by making it extremely powerful. I got to design the full roadmap for it being totally site-wide for our custom products, tools, help center, stores and more.
Snippet of some fun illustrations I got to make for updates to Sticker Mule account settings. Enjoyed honing this style and pushing myself to make them beautiful and fun.
This ended up in development hell for a while but it's out now. Joint effort with Susana Gonzalez.
We've updated our artwork upload UX to be far more flexible in preparation for more advanced options coming to existing products plus some new ones on the way 👀
Paired up with Nicolás Higa to make this the best it can be.
Sticker Mule has three separate earnings programs where customers can make money via referrals, commissions, and their online stores. They're all somewhat interconnected but with varying legal requirements that were causing unnecessary frustration.
The roadmap we established to alleviate this was two-fold: 1. Create a flexible, transparent UX that can react to permutations & 2. Consolidate all three programs under one umbrella to simplify all around. Step 1 is out now.
With 7 designers on the Product Team now and all of us working asynchronously I had to figure out something to keep everybody up-to-date with the rapid pace we work at. If devs can have changelogs why can't designers? That was my thought at least.
The changelog has been up for a while now and it's really helped the team keep tabs on efforts and have a common reference point.
Took a bit longer for us to get to this one out but our print anything tool is more powerful than ever. Added a bunch of new features integrating our other tools while polishing it to simplicity. I designed the original tool as well but it felt good to go back and clean up some mistakes.
Trace was one of the first things I worked on Sticker Mule but I'm now finally happy with its look and functionality. This is part of a larger effort to standardize our UX and style across tools to make them beautifully simple and easy to use. Also comes with some new features to integrate with our online design tool and help train the AI model.
The honors for the execution of this go to Nicolás Mendoza Higa but posting here since it's using the framework I established for all of our tools.
I got to refresh the look and UX of our image upscaling tool as part of larger effort to standardize UX across our tools. Really happy with how much I was able to simplify with this one from the first iteration.